Real-Time VFX Studio & Production Partner
MADVFX STUDIOs
Real-Time VFX Production for Games
MadVFX supports game teams when they need additional VFX capacity, specialist expertise, or a defined VFX workstream delivered.
30
Years of combined AAA experience
16
Project shipped
Showreel
Selected Real-Time VFX Work

Gameplay, environment, simulation, cinematic, and technical VFX for real-time production.

ENGAGEMENTS
How We Can Support Your Team

VFX Production Extension

Add experienced VFX production capacity to your existing team when workload, hiring gaps, or upcoming milestones require additional support.

VFX Workstream Ownership

Hand MadVFX a defined gameplay, environment, cinematic, or simulation VFX scope and we take responsibility for production through implementation and delivery.

Specialist VFX Production

Bring MadVFX in for technically demanding work involving Houdini, simulation, destruction, shaders, technical VFX, or optimization.

CAPABILITIES
Real-Time VFX Capabilities

Gameplay VFX

Combat effects, abilities, weapons, impacts, and player feedback built around gameplay readability, art direction, and performance requirements.

Environment VFX

Scalable fire, smoke, weather, atmosphere, and ambient FX designed to support the world while respecting level and performance requirements.

Cinematic VFX

Real-time effects for cinematics, trailers, and key narrative moments, developed within the project's existing visual and technical pipeline.

Houdini Pipeline

Simulation-driven workflows converted into optimized flipbooks, meshes, VATs, textures, and game-ready assets for real-time production.

Destruction & Simulation

Art-directable destruction, debris, and simulation workflows designed around gameplay requirements, visual quality, and runtime performance.

Optimization

Implementation, profiling, and optimization of particles, shaders, materials, and VFX systems against platform, GPU, memory, and performance requirements.

Track Record
Experience Built Inside Game Development

Before founding MadVFX, our artists built their experience inside AAA and independent game production.

That background shapes how we approach external development today: visual quality, technical performance, pipeline integration, clear communication, and reliable delivery.

Battlefield 6 inspired game production artwork
Gears Tactics inspired game production artwork
Shadow of War inspired game production artwork
Hunt Showdown inspired game production artwork
Avatar Frontiers of Pandora inspired game production artwork
Atlas Fallen inspired game production artwork
Den of Wolves inspired game production artwork
GTFO inspired game production artwork
ABOUT MADVFX
Built by Production Artists

MadVFX was founded by experienced real-time VFX artists who have spent their careers working inside game-development teams.

We built the studio around a simple idea: external VFX support should understand both the visual quality bar and the realities of production.

Our goal is to operate as an extension of the teams we support working within the project's pipeline, technical requirements, art direction, and production expectations.

LET'S TALK
Have an Upcoming VFX Need?

Tell us what you're building, where your team needs support, and what you're trying to deliver.

We'll help determine whether MadVFX is the right fit and what the engagement could look like.