EXTERNAL REAL-TIME VFX PRODUCTION

Extend Your VFX Team. Keep Production Moving.

MadVFX helps game teams when they need additional VFX capacity, specialist expertise, or ownership of a defined VFX workstream.

From gameplay and environment VFX to Houdini simulation, destruction, technical implementation, and optimization, we integrate with your existing production pipeline and scale around the needs of the project.

WHEN WE CAN HELP

When Teams Bring MadVFX In

Production Overflow

Your internal VFX team is at capacity and additional experienced production support is needed to keep the workload moving.

Upcoming Milestones

A production milestone is approaching and a defined VFX workload needs additional capacity to stay on track.

Specialist Expertise

Your project needs Houdini, destruction, simulation, technical VFX, or another specialization that isn't readily available internally.

Defined VFX Workstreams

You have a gameplay, environment, cinematic, or simulation VFX scope that needs an external team to take responsibility for production and delivery.

Real-Time VFX Capabilities

From gameplay effects through simulation and technical implementation, our capabilities cover the artistic and technical sides of real-time VFX production.

Gameplay VFX

Combat effects, abilities, weapons, impacts, and player feedback built around gameplay readability, art direction, and performance requirements.Abilities, combat impacts, hit feedback, and gameplay-driven player effects.

Environment VFX

Scalable fire, smoke, weather, atmosphere, and ambient FX designed to support the world while respecting level and performance requirements.

Cinematic VFX

Real-time effects for cinematics, trailers, and key narrative moments developed within the project's existing visual and technical pipeline.

Houdini & Simulation

Simulation-driven workflows converted into optimized flipbooks, meshes, VATs, textures, and game-ready assets for real-time production.

Destruction & Simulation

Art-directable destruction, debris, and simulation workflows designed around gameplay requirements, visual quality, and runtime performance.

Technical VFX & Optimization

Implementation, profiling, and optimization of particles, shaders, materials, and VFX systems against platform, GPU, memory, and performance requirements.

Experience Built Inside Game Development

Our artists bring experience from AAA and independent game production, combining high-end visual craft with the technical and production requirements of real-time development.

Have an Upcoming VFX Need?

Tell us what you're building and where your team needs support.